Hello, my name is Chris Sanchez and I am a 3D Character Artist/Generalist. I graduated from Gnomon School of Visual Effects and have since spent a year at Disney Consumer Products as a 3D Character Art Intern, half a year as a 3D environment artist/set-designer at JP Connelly, and a 3D designer at Hasbro. I recently spent nearly four years at DreamWorks TV working in an animation pipeline on numerous shows as both a Generalist, and an Asset Modeler.
I have developed a deep love of video games and animation throughout my life as a consumer, which has ultimately driven me into a desire to be a part of their creation.
I create 3D art for feature animation, games, and 3D print/manufacturing.
I have experience in Maya, ZBrush, Mari, Photoshop, Substance Painter, xNormal, Vray, Arnold, Marmoset Toolbag, Keyshot, Unreal Engine, and many other softwares.
I hope you enjoy my work!